The game was included in various demo discs released for the Dreamcast (through the Official Dreamcast Magazine (UK) and Official Dreamcast Magazine (US) magazines, and on newly released consoles), and is free to download and play on the PC. Scott Hawkins designed the game and programmed the original PC version of the game. The game presented swirls of different colors stacked upon each other. On the Dreamcast, it could be played on Versus mode (players compete with one Swirl screen) with up to four players, an Email mode (if you used the Dreamcast Modem), and it also allowed Split Screen (four players with their own swirl play fields). The game features up to 5 colors in the board instead of the original 4. Sega Swirl 2 teaser page on official Sega Swirl website, https://segaretro.org/index.php?title=Sega_Swirl_2&oldid=444905, Creative Commons Attribution 4.0 International license. Special Thanks: Shinobu Toyoda, … It's a strange Bust-a-Move/Tetris hybrid, but it works. The Palm version of Sega Swirl includes a two player head-to-head mode that can be played in real-time over the handheld's infrared port. The game features up to 5 colors in the board instead of the original 4. Topics SEGA DC Rom - Sega Swirl Collection kodi_archive Language Fijian. SEGA Swirl 2 is just that -- clicking swirls is the easy part, but you'll be considering and reconsidering strategies for hours! Sega Swirl is a puzzle game that was created for the Dreamcast, Personal computer, and Palm OS. The Dreamcast version featured a snake in the bottom right corner of the screen, who would act pleased when the player did well and shook his head when they did poorly. Sega Swirl was created by Scott Hawkins, while he worked at Sega. Sega Swirl 2 is a puzzle game developed by Scott Hawkins in association with Wilco Ibes Production, Sneaky Rabbit Studios and Elationware that was released by SEGA as an exclusive on the GameTap service. If the player did nothing for an extended length of time, the snake would stare at them and then gesture to the left, towards the play field. The more swirls one can gather together, the more points earned, as well as a reward of seeing the swirls disappear in different ways. Both versions allowed one to compete with another human player via email (Dreamcast players may also play against PC players through this). I know that this little game was included on some (all?) It is currently very rare to find as there is next to no information about the game thanks to GameTap itself being discontinued and all its games lost. SEGA DC Rom - Sega Swirl by SEGA DC Rom - Sega Swirl. If the player did nothing for an extended length of time, the snake would stare at them and then gesture to the left, towards the play field. Sega Swirl is also available for the PC, but can only be downloaded from the Sega web site. The player would try to match up as many of the same colored swirls onscreen as possible, then, when satisfied with a combo, they would press the color, making them disappear. Sega Swirl was created by Scott Hawkins, while he worked at Sega. Sega Retro is part of the Backwards Compatible family of sites, which are dedicated to research and preservation of gaming history and culture.Donate | Privacy Policy | About Sega Retro | Contact. Sega Swirl is a puzzle game that was created for the Dreamcast, Personal computer, and Palm OS.The game was included in various demo discs released for the Dreamcast (through the Official Dreamcast Magazine, and on newly released consoles), and is free to download and play on the PC.. Sega Swirl was created by Scott Hawkins, while he worked at Sega. The Palm version of Sega Swirl includes a two player head-to-head mode that can be played in real-time over the handheld's infrared port. Be the first one to write a review. The player would try to match up as many of the same colored swirls onscreen as possible, then, when satisfied with a combo, they would press the color, making them disappear. The most rewarding way to see the swirls disappear is when they all go into the air and burst with firework-like sounds and cheers. The most rewarding way to see the swirls disappear is when they all go into the air and burst with firework-like sounds and cheers. Is there a north american physical release of it? On the Dreamcast, it could be played on Versus mode (players compete with one Swirl screen) with up to four players, and it also allowed Split Screen (four players with their own swirl play fields). The game also seems to feature a "daily section" with special boards, like Valentine's Day, New Year's Eve, Halloween, Independence Day, Rememberance Day, etc.