Adaptive Snipers precision multiplier has been reduced from 3.25x to 2.95x. The Destiny 2 Arctic Haze Legendary Auto Rifle is proving to be an elusive gun to unlock. If you’re looking forward to changes in how some of Destiny 2’s weapons behave and feel in the game, rejoice! Precision Hip/ADS adjusted from 67.95/67.95 to 68.27/52.2. Aiming down sights no longer adjusts effective range for this weapon archetype. A new Nightfall difficulty, officially dubbed “Grandmaster,” will test even the most proficient Guardians. When reintroduced in Season of the Forge, The Last Word became quite dominant due to its extremely forgiving maximum time-to-kill (TTK). We gave Sniper Rifles an increase in PvE damage back in Shadowkeep. Is it really? As an example for Shotguns, at certain distances between players, the aim assist system would prioritize the head, causing the entire spread to deviate from center mass and make the player miss out on the kill. Cone angle is now adjusted on a per sub-archetype basis and is no longer adjusted by the range stat. Some small tweaks have been made to give Auto Rifles a small boost in efficacy for the Crucible—though they also influence PvE. Target acquisition for non-slug Shotguns has been adjusted to no longer account for precision locations. The only hint given by Bungie and the game, though, is that the weapon is “found by exploring Europa.”. Similar to the issue noted above with Shotguns, Fusion Rifles also suffered from some target acquisition related oddities that we’ve since fixed. The direct changes to Adaptive and Rapid-Fire Snipers were to make the differences in the sub-archetypes more impactful again as well as to give some amount of parity with the adjustments to Shotguns and Fusion Rifles. The studio teases that the following changes listed below will be included at the beginning of “Season of” something (they didn’t want to say or reveal this new season yet it seems), some changes are in preparation for a new PvE (Player vs Enemy) challenge coming later in the Season. The following impact values have changed: Note that this a big list of Destiny 2 upcoming weapon changes, this isn’t the full list. Effective range and the impact of the optics stat for this weapon archetype has been reduced across the board. Here’s the location of the Cosmodrome loot cave. We’re removing that change for a few reasons. While you’re waiting for the patch, you might want to consider reading this story on how the Destiny 2 community is doing a “Raid Against Cancer” stream this weekend for a fallen Guardian. Name Power Impact Range Rounds Per Minute Magazine; Cerberus+1. Ultimately, players have to get lucky to find the Arctic Haze drop. The nature of the way Destiny is played tends to have Semi-Auto based weaponry be more effective in general and so we’re compensating for that with these tweaks. They’ve been up and down, but now, especially in PvP, they are quite powerful again. Good range, stability, and reload speed combine with great handling to make for a… It has the following weapon description: “A haze permeates the air here, occluding clear sight. Fan Fire now adjusts the precision scalar while hip-firing. That blows if that’s true EDIT: That’s actually at 6 Resilience EDIT 2: High Impacts do 34 per crit. Fan Fire impact values have been adjusted. Welcome to the new GameRevolution community platform. So the optimal TTK is really deceiving. Exotic Auto Rifle Kinetic . Auto rifles have been in a weird spot for a while now in Destiny 2. The Arctic Haze is an energy auto rifle that uses the fire element. To improve the experience, adjusted the way target acquisition is handled while hip-firing. Aiming down sights no longer provides additional effective range (damage falloff). It’s part of the Europa Weapons list of new guns to unlock playing through Beyond Light, but it is more difficult to unlock than the other weapons and armor in the set. Reduced stability for Mouse and Keyboard input. Charge time is now set to match the Rapid-Fire’s sub-archetype * 0.85 while active. While the following changes will be coming out at the beginning of Season of [Redacted], some are in preparation for a new PvE challenge coming later in the Season. Non-Precision Hip/ADS adjusted from 50.01/50.01 to 38/38. Rapid-Fire Snipers base impact has been reduced from 100 damage to 90 damage. Backup Plan now adjusts impact to match the Rapid-Fire sub-archetype while active. Rapid-Fire Frame Grenade Launchers have had their damage reduced to account for their Rate of Fire (0.8x), but now also have increased reserves. The Outlaw trait was swapped out for No Distractions to be more in-line with the fantasy of the weapon and to ensure the trait on the weapon would still work with Honed Edge. The ease of use granted by changes to Release the Wolves made it very difficult to approach and made the margin of error extremely large. Backup Plan was an Exotic perk in the original Destiny release, and it was placed on Legendary Fusion Rifles in Destiny 2 due to them being Heavy ammo weapons at the time rather than the Special ammo weapons they currently are. A weapon with a fast TTK but low ease of use (i.e, offering little forgiveness) might only work in the hands of a skilled player: Redrix’s Broadsword comes to mind. Here’s how to get Arctic Haze in Destiny 2. We’re adjusting the way the weapon works to focus it back as a hip-fire based weapon while also improving that side of the experience for both controller and mouse and keyboard inputs. We've recently moved from Disqus to Spot.IM. Nor can the Arctic Haze be unlocked through completing the Empire Hunt Missions. Pretty sure that is at 0 resistance though. Here is how to upgrade Stasis. Affiliate Disclosure: Evolve Media LLC, and its owned and operated websites may receive a small commission from the proceeds of any product(s) sold through affiliate and direct partner links. While these are not all the changes in the release, we’re covering some important conversation pieces here. 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To unlock the Destiny 2 Arctic Haze weapon, players need to complete public events and hunt down the rogue robots on Europa. Previously, target acquisition could actually cause the player’s volley to deviate from the intended aim vector, causing most of the volley to miss. Looking for more Destiny 2 help? One issue we’ve been waiting to fix before adjusting Shotguns again was an oddity in the way our aim assist system works with weapons that don’t care much about precision damage. Through a combination of archetype adjustments and new perks being introduced, Grenade Launchers have been quite powerful ever since Season of the Drifter. Legendary weapon drops are rare, so it may take some time. The nature of the way Destiny is played tends to have Semi-Auto based weaponry be more effective in general and so we’re compensating for that with these tweaks. With that issue out of the way, we made more adjustments to Shotguns to give other weapons a little more time to react to them. You never get a 2 burst from them and that third burst takes forever to come out. That gulf only widens as the difficulty of any given encounter goes up. These are the best auto rifles … Release the Wolves now significantly reduces this weapon’s accuracy while active. Previously, target acquisition could actually cause the player’s spread to deviate from the intended aim vector, causing most of the spread to miss. God, this thing is an absolute beast. Previously, Aggressive Frame Grenade Launchers fired faster than Adaptive but had the same damage. These are fairly modest changes intended to give Auto Rifles more of a chance in an open fight without attempting to drag the TTK … Father, gamer, games media vet, writer of words, killer of noobs. Vigilance Wing. With this change, Release the Wolves should be used at extremely close ranges against large targets instead of just being a better version of the default behavior.